Rainbow-OS: Moving a Game Out of the Kernel
For most of its life, every „app“ in Rainbow-OS — the editor, the BASIC interpreter, the C compiler, the games […]
For most of its life, every „app“ in Rainbow-OS — the editor, the BASIC interpreter, the C compiler, the games […]
After Asteroids, Rainbow-OS gets its second arcade classic: a full Space Invaders, launched with the invaders shell command and running
With a 256-color graphical console in place, Rainbow-OS was finally ready for the obligatory rite of passage for any hobby