Polishing Two-Player Co-Op in Raptor: Blue Jets, Better Controls, and Bug Fixes
After getting the two-player co-op mode up and running in Raptor: Call of the Shadows, we turned our attention to […]
After getting the two-player co-op mode up and running in Raptor: Call of the Shadows, we turned our attention to […]
How we added local two-player co-op to a 1994 single-player DOS game by turning every global variable into a two-element array.
Compiling a classic 1994 DOS game from source on Apple Silicon — and hunting down a data file version mismatch that shifted every resource index by one.